What happend so far

The party took on the quest to find the necklace for the baron. They found the ambush spot filled with two corpses and six ash piles. The wagon was untouched except for the necklace they were sent to retrieve. The party tracked down the goblin ambushers to their camp and after a long and gruesome battle between swords, bows, magic and golems, they were victorious. Being curius about the necklace and if they could use it, Blorgnath tried to channel power from the necklace but all he felt was a pyschic backlash.

They returned to the baron who seemed very concerned and asked for them to keep quiet about the necklace and told to meet again infront of the baron's manor in three days. The party feeling brave took on another quest for the local church dedicated to the godess Nyx. They were told of a witch that has been desecrating the Yeinheim cemetary at night and she hasn't gone near since. Before the party went to the cemetary they held a singing contest to pass the time with Blorgnath scaring away the contestants. Night fell and they apporached the cemetary keeping their eyes open, seeing none they started to think it was safe but noticed that the crypt was locked. They opened the crypt door with a loud noise.

Convincing the girl practicing necromancy outside to stop. the heroes returned to the inn, the girl was found the next morning dead hanging from a tree outside the city.

The group fought a demon who was abducting children in the sewers but they could never identify its corpse.

The heroes were tasked once again by the mayor of Yenheim to now transport the necklace to the capital city of the land of fire, delivering the necklace to the guard captain stationed in Velonia. on the way they found between two arguing sides, a circle of druids protecting the forest and a construction team bent on constructing a school and an orphanage. the group aided both of them as their bickering summoned forth a giant angry tree.

The heroes found themselves outside the gates of Velonia.